AI Insights · Timothy · January 2022
Top Down Games Performance on iOS in Latin America: Q4 2021
Discover the performance of the top 5 top-down games on iOS in Latin America during Q4 2021, with insights on weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 top-down games on iOS in Latin America showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Clash Royale from Supercell saw significant growth in both revenue and active users. Weekly revenue peaked at approximately $334K in early December, while weekly downloads surged to around 136K by the end of the quarter. Active users also increased, reaching over 3M by the final week of December.
Brawl Stars, another Supercell title, experienced fluctuations in revenue, with a notable peak of around $163K in late December. Downloads rose steadily, hitting about 44K in the same period. Active user numbers varied, ending the quarter at approximately 601K.
King's Candy Crush Soda Saga maintained a relatively stable performance. Weekly revenue hovered around $45K, while downloads saw a slight decline, averaging around 14K to 19K. Active users remained consistent, with a slight increase to approximately 282K by the end of December.
League of Legends: Wild Rift by Riot Games saw a significant revenue spike in mid-October, reaching around $61K. Downloads showed a steady increase, peaking at about 31K in late November. Active users also grew, stabilizing at around 227K towards the end of the quarter.
Lastly, Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had moderate revenue growth, peaking at approximately $54K in late November. Downloads fluctuated, with a high of around 24K in early October. Active users remained stable, averaging around 101K to 115K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.